POV-Ray : Newsgroups : povray.general : Wireframe Modeler Emulator : Wireframe Modeler Emulator Server Time
7 Aug 2024 19:24:05 EDT (-0400)
  Wireframe Modeler Emulator  
From: Dave Dunn
Date: 2 Jul 2001 12:32:18
Message: <3B40A24C.1CEE02C9@aol.com>
Hello everyone. I am currently working on a wireframe modeler emulator
that runs as a set of includes within MegaPOV (I tried doing it with
macros, but frankly, I think includes give you better access to
variables and declarations). The main POV file lets you choose between
five views: Front, Top, Side, Wireframe Camera, and Render. I just
started working on it, so it only handles the main primitives as
wireframes for now (although any object will show up in the gridded
enviornment). So far, so good. My problem is that I am trying to find a
way to rotate my wireframe camera object so that it faces the look_at
point. I know it is something simple, but I just can't figure it out.
Any help would be appreciated.


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